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Character Of The Week
Ken Aburame

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 Eight's zanpakto stuff..

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Number 8
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PostSubject: Re: Eight's zanpakto stuff..   Sat Jun 11, 2011 10:48 pm

Sho: Bursts a medium ammount of Reiatsu out of the palms of the user.

Shakkaho: is primarily used for offense. The practitioner generates a orb of crimson red energy in his/her palm or finger. The orb can be any size from small, medium or large depending on the level of power being used. The destructive power released by the blast can vary between a simple explosion to a pillar of energy. In both instances the spell causes concussive as well as burn damage. It is one of the instances the spell causes concussive as well as burn damage. mid-level Hadō spells.

Rikujokoro: is primarily used to disable. The practioner points his/her index finger at the target generating a spark of yellow energy. That energy summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.
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PostSubject: Re: Eight's zanpakto stuff..   Mon Jun 13, 2011 9:06 pm

CHAKRA NATURES..none

Eight uses Reiatsu to cast his new spells.
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PostSubject: Re: Eight's zanpakto stuff..   Thu Jun 14, 2012 4:30 pm

1,000-1,000,000 Puppet Release:

Eight can summon 1,000 to 1,000,000 puppets to fall under his manipulation from calling fourth the natural energy. The magnitude of this jutsu can be controlled with Eight's will.
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PostSubject: Re: Eight's zanpakto stuff..   Thu Jun 14, 2012 4:50 pm

The Iron Bull:

This is Eight's only transformation technique. Eight can transform himself into a Minoutar-Like being. Gainin monumental strength and incredible speed, Eight is not a force to be reconed with in this state of raw power.
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